_LOVE_ the art style. keep at it! controls were a bit a thing to get to used to, and pen-tablet input (which i use exclusively) forces cursor to top right corner.. cant wait to see what you guys do with this gem.
A downloadable game for Windows
Strategic Depth is a tower defence war game, where structures have a realistic line of sight and limited ammunition. The game map presents different terrain challenges to you and your enemies, as they will react and attempt to perform coordinated attacks, retreat and flank your defences. Use the features of the terrain to create the ultimate defence against the incoming invaders.
Will you outsmart the larger enemy force? Will you be able to defend your country against an incoming horde? Or maybe you just want to see how far you can push our game while playing co-op...
Strategic depth is still in development and we are looking for feedback and suggestions to make the game as polished as possible. Also, if you encounter any problems, feel free to reach out!
Nikita Kotter - Team Leader, Designer, Programmer, 3D Modeler & Producer
Charlie Gillies - Programmer
Michał Pukała -Sound Designer & Music Composer
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Wow! Guys this game is just amazing! I've always liked the "Defend your base" kinda games and this one is definitely one of my favorite! Keep up the good work!
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4 more days till keyboard and mouse support.... be happy no controller ppl :)
the trailer is so epic and i really want to play it. unfortunately i dont have a controller :( pls tell me when it support keyboard and mouse
Thank you for showing interest in our game. The keyboard and mouse support will become available on the 16th of March.
Where can I find out which buttons on a keyboard and mouse do what? All that I am able to do with my keyboard is move around the little circle on the menu screen.
Ah, I figured it out. My Itch.io client by default selected the out-of-date version of the software, before keyboard support, and the instructions as to "hold down the LMB" were found in the update logs.
It seems ok, but the game was incredibly laggy. I couldn't play it at all.
We have just released a new build that should be much more optimised. If you could give it a try and let us know if the issue still occurs that would be really appreciated.
Not a bad start! I feel like I'd have enjoyed it a lot more if I knew what was going on, a basic training mission would go a long way to helping that. But the visual style was awesome, controls were cool and watching the scenarios play out was fun! Just had no clue what I was doing :)
Thank you for playing the game and the feedback. We will be releasing a new build next Saturday. It will address some of the issues that you have encountered. The development of the campaign and tutorial missions will begin in March.