A downloadable game for Windows

Strategic Depth is a tower defence war game, where structures have a realistic line of sight and limited ammunition. The game map presents different terrain challenges to you and your enemies, as they will react and attempt to perform coordinated attacks, retreat and flank your defences. Use the features of the terrain to create the ultimate defence against the incoming invaders. 

Will you outsmart the larger enemy force? Will you be able to defend your country against an incoming horde? Or maybe you just want to see how far you can push our game while playing co-op...

Strategic depth is still in development and we are looking for feedback and suggestions to make the game as polished as possible. Also, if you encounter any problems, feel free to reach out! 

Credits:

Nikita Kotter - Team Leader, Designer, Programmer, 3D Modeler & Producer

Charlie Gillies - Programmer

Michał Pukała -Sound Designer & Music Composer

StatusPrototype
PlatformsWindows
Rating
Rated 4.2 out of 5 stars
(5 total ratings)
AuthorNikita Kotter
GenreStrategy
TagsCo-op, Local Co-Op, Local multiplayer, Minimalist, Real time strategy, Singleplayer, Unity, War
MultiplayerLocal multiplayer
Player countSingleplayer

Download

Download
StrategicDepth_v0.3.5.110519.zip 63 MB

Development log

Comments

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I'd love to play this but it flat out doesn't work, the enemy never spawns and the controls beyond selecting buildings aren't explained to you.

Is there 64-bit version? I can't seem to play the game. It keeps crashing after a few seconds.

I think the unity crash handler says 32 so is it 32-bit version?

please give mouse options like senstivy

it crash unity 2018 f something ;(

ABSOLUTELY LOVE IT! THANK YOU FOR CREATING IT!

I have seen it but wasn't able to play it. I have installed it but my windows won't let me play it. :(((

It kept blocking the game, it said "unknown publisher"

apparently people gotta pay money to validated with Windows, if the game looks legit you can ignore the warning

(+1)

When you start a wave, enemies seem to spawn only 1 time out of 5 or something. The other 4 the game will do nothing at all. Also, When you press Z to start the wave, artilleries will shoot once by themselves, with unpredictable directions.

(+1)

@Nikita Kotter

Is there any chance of a linux port? I know you can export unity games as linux executable

(+1)

_LOVE_ the art style. keep at it! controls were a bit a thing to get to used to, and pen-tablet input (which i use exclusively) forces cursor to top right corner.. cant wait to see what you guys do with this gem.

(+1)

Thank you, We will do our best to make it amazing.

Wow! Guys this game is just amazing! I've always liked the "Defend your base" kinda games and this one is definitely one of my favorite! Keep up the good work! 

Have you considered participating in our Game Developers World Championship ?  The competition is totally free and with winning prizes ! Our mission is to support and reward the Indie game developer community.

If you are interested in joining in please check out our website for more details:

https://thegdwc.com/

Thank you.
We will have a look at the championship.

4 more days till keyboard and mouse support.... be happy no controller ppl :)

(1 edit)

OHHHHHH MAAANNNNN......

the trailer is so epic and i really want to play it. unfortunately i dont have a controller :( pls tell me when it support keyboard and mouse

Thank you for showing interest in our game. The keyboard and mouse support will become available on the 16th of March.

nice!

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Where can I find out which buttons on a keyboard and mouse do what? All that I am able to do with my keyboard is move around the little circle on the menu screen.

Ah, I figured it out. My Itch.io client by default selected the out-of-date version of the software, before keyboard support, and the instructions as to "hold down the LMB" were found in the update logs.

It seems ok, but the game was incredibly laggy. I couldn't play it at all.

We have just released a new build that should be much more optimised. If you could give it a try and let us know if the issue still occurs that would be really appreciated.

Not a bad start! I feel like I'd have enjoyed it a lot more if I knew what was going on, a basic training mission would go a long way to helping that. But the visual style was awesome, controls were cool and watching the scenarios play out was fun! Just had no clue what I was doing :)

Thank you for playing the game and the feedback. We will be releasing a new build next Saturday. It will address some of the issues that you have encountered. The development of the campaign and tutorial missions will begin in March.